Produce flame 5e. Jan 2, 2023 · Fire Genasi Guide 5e. Published on January 2,...

Flame Source Secrets of Magic pg. 198 1.1 You feel a kinshi

Produce Flame. One of the cantrips that received new design changes - Produce Flame is now heightened, as well as doing more damage on a critical hit. If you roll a natural 20, you apply persistent fire damage which can dramatically affect the total damage output. The only problem with Produce Flame is the fact that it's a fire-based spell.It's why Toll the Dead is such an important cantrip. Sacred Flame sucks in 5E and it sucks in BG3. It's frustrating because the Clerics in BG3 don't have a useful offensive cantrip, not Larian's fault they've recreated the cantrip faithfully, clerics burn through their spells so quickly and become ineffective in combat.Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Produce Flame - A flickering flame appears in your hand. The flame remains there for the duration ...The spell produce flame allows you to do one of two things: Cast the spell and hold the flame as a light source, potentially throwing it as an action on a later turn, or. Cast the spell and immediately hurl the flames, making your attack as part of the same action. The rule about readying actions says,Learn how to use Produce Flame in this #DND5E #Shorts video. Players and Dungeon Masters alike benefit from maximizing their spells in Dungeons & Dragons 5E....Unfortunately, the only cantrips worth to pick up are produce flame and thorn whip off of the druid's spell list. Druid: Druids already have access to the only WIS-based spells that needs a ranged attack roll (produce flame and thorn whip), and don't have access to many other spells that would benefit. These two issues make this a pass.The spell ends when you dismiss it, cast it again, or attack with the flame. As part of casting the spell or as an action on a following turn, you can fling the flame at a creature within 30 feet, making a ranged spell attack that deals 1d8 fire damage. This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and ...Oct 12, 2022 · These Amps are unique to each Conscious Mind, making them an iconic and unique capability. Combined with the granted spells, your Conscious Mind does a lot to define your role within your party. The cantrip options granted by your Conscious Mind are among the most important parts of building your Psychic. You get 3 Amp-able cantrips at level 1 ... Conrtrol Flames affects a nonmagical flame that fits within a 5-foot cube in one of four ways: Expand Flames to an adjacent space thas has fuel. Extinguish Flames to…extinguish them. Alter Flames to make them cast light for twice or half as much distance, change color, or both. Animate Flames to make vague, animated forms appear within the ...37. Aiming a ranged attack is more difficult when a foe is next to you. When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn't incapacitated. Reading the text for Sacred Flame, it does not require an attack ...Resuelta. Tengo un jugador en mi campaña que tomó la Las llamas de Phlegethos hazaña racial tiefling (de Guía de Xanathar para todo ). Una de sus habilidades es: Siempre que lances un hechizo que haga daño de fuego, puedes hacer que las llamas te envuelvan hasta el final de tu siguiente turno. Las llamas no te dañan a ti ni a tu a ti o a ...6 Produce Flame Is For Utility And Combat. Like many Druid cantrips, Produce Flame has several uses. It allows the user to conjure a ball of fire in their hands, which they can use to light up the space around them in a 20-foot radius. The ball can also be thrown as a spell attack, dealing 1d8 fire damage on a hit.23. Mage Hand allows you to. manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. As an example for interacting with objects around you the rules provide some examples, which include. extinguish a small flame. Mage Hand is not explicitly referencing the ...An awesome cantrip available to Druids is Produce Flame. 5E rules for the Produce Flame cantrip allows it to be used both for providing light and attacking.T...Kaledor. First Post. Mar 16, 2007. #1. This is probably an easy question. (and honestly I surprised that it is the first time that it has come up in my group's game...) 1st level spell Produce Flame. When you take the standard action to cast the spell, can you then use the spell in the same round as an attack. Our first thought was no.When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). Produce Flame 5e Stats. Range: Self ...New Fire Genasi 5e. Fire Genasi are descended from the Efreet, devilish genies of the Fire Plane. They are wily, short-fused, and impulsive. Genasi are flamboyant and destructive. Because of their anger management problems, Genasi often run afoul of the law and townsfolk. Fire Genasi have these additional traits:Tinderbox is a mundane means for lighting a fire. Lower end, right column. Tinderbox. This small container holds flint, fire steel,and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch—or anything else with abundant, exposed fuel—takes an action. Lighting any other fire takes 1 minute.Fire. You create a bonfire on ground that you can see within range. Until the spell ends, the magic bonfire fills a 5-foot cube. Any creature in the bonfire’s space when you cast the spell must succeed on a Dexterity saving throw or take 1d8 fire damage. A creature must also make the saving throw when it moves into the bonfire’s space for ...For feats, take Eldritch Adept (Armor of Shadows), Magic Initiate (Absorb Elements + Shillelagh + Produce Flame/Light). At 20 Dex and a pot lid shield, that'll get you a solid 20AC. After that, grab Chef (thematic, great team support) and Martial Adept (to give Link some maneuvers to reflect his combat prowess in game).Create Bonfire 5e is a good control spell that is also great for igniting something. It does not specify that it emits light, but it would be unreasonable for a DM to interpret otherwise. As a concentration spell, it may even burn underwater. Produce Flame 5e works for both convenience and offense. It states that it emits light and can throw if ...A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim …Components: V, S Duration: 10 minutes A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.In D&D 5e, a creature's Armor Class dictates how easily it can be hit. This simple mechanic is undeniably important for both player characters and monsters. In this article, we dissect the Armor Class mechanic and figure out what makes it tick. Eric Deschamps - Wizards of the Coast - Shining Armor. Arcane Eye may earn a small commission from ...Create Bonfire 5e. Create Bonfire is a cantrip that players love for 101 reasons. We'll cover a handful of its uses, frequently asked rules questions, and discuss why it's a good spell. ... Some players will say that a spell like Produce Flame explicitly mentions shedding light as evidence that Create Bonfire does not create any light.Produce Flame. Spells. on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th …When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. At Higher Levels. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). Spell Lists.The flame of a lighter contains butane fuel, which burns at 3,578 degrees Fahrenheit in ideal conditions. Lighters can also use naphtha as fuel, which burns at 2,012 degrees Fahrenheit.Produce Flame 1 action, 10 minutes A flame appears in your hand, harming neither you or your equipment. It sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again. You can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack.Baldur's Gate Role-playing video game Gaming. 13 comments. Even though "Light" graphically lights up more area "Produce Flame" has larger radius, 9m compared to "Light" at 7.5m. You know what, I really should use Produce Flame more. I do like how it looks, utility aside, more than the light effect on weapons. I just keep forgetting it's an option.Thorn Whip. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits, the creature takes 1d6 piercing damage, and if the creature is Large or smaller, you pull the creature up to 10 feet closer to you. At Higher Levels.Dungeons & Dragons 5e Spell (2020): Produce Flame . ... Produce Flame. 0-level (Cantrip) Conjuration Casting Time: 1 action . Range/Area: self. Components: VS. Duration: 10 minutes . A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10 ...Produce Flame: 1d8 fire damage for a cantrip mixed with Light makes this an entirely unremarkable, yet entirely usable damage cantrip. Its outclassed by two other Fire damaging cantrips higher on this list, but only one of those is available to Druid, and Druids care a lot about their concentration, which it uses, making Produce Flame a pretty ...Produce Flame is a Ranged Spell Attack, which has disadvantage when used in melee range, you negate this by letting him use it as melee. It also only deals 1d8 fire damage (though it scales as you level) and has no + to it's damage. So, it's a bit more powerful though not necessarily broken. ... Converted to 5E (UPDATED)D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - TechnomagicDive into the details of the Produce Flame spell in Dungeons and Dragons 5e. Learn about its uses, mechanics, and role in the game.Produce Flame Cantrip1. A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach. On a success, you deal 1d4 fire damage plus ...The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. The transformation of the ground is camouflaged to look natural.When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. At Higher Levels. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). Spell Lists.Sacred Flame is superior to Firebolt (even with a lower casting stat) Sacred Flame has a 3.6 dpr vs a Shadow Firebolt has a 1.9 dpr vs a Shadow. I posted this answer to correct some math problems in the other answers (fixed in the accepted answer now), even though all answers reached the same conclusion.Fire Shield only activates when you are hit, but Flame Blade is a melee attack. This is not generally true - the vast majority of spells with a to hit roll require them to target creatures. Eldritch Blast, Ray of Frost, Chill Touch, Produce Flame, Shocking Grasp, Thorn Whip, Vicious Mockery, Chaos Bolt - all these cantrips target creatures only.The generally accepted interpretation is that if an effect says it's magical, it's magical. Cantrips are magic by default, so the DM could rule that all cantrips that deal fire damage (like produce flame) are magical flames, and that's pretty reasonable. But, if you light a torch with produce flame, that torch was magically lit but the torch is ...Burning Hands. As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.May 8, 2022 · However, a comparison can be made to the torch (20' bright, 20' dim) or the produce flame cantrip (10' bright, 10' dim) or a candle (5' bright, 5' dim) if a DM wants to get some guidance on how much illumination they want from a specific fire. P.S. From personal experience, campfires or bonfires can vary greatly.----- Produce Flame 5e - The Good and Bad. April 28, 2022. Druids don't have the broadest options for cantrips. Unlike sorcerers, who have a relative … Read more. Buyer Guides. Top 5 D&D Battle Mats - Which is Best? April 25, 2022. In our modern world, there are many great resources for Dungeon masters and players …Produce Flame Cantrip1. A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach. On a success, you deal 1d4 fire damage plus ...Cantrip 1. A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach. The flame deals fire damage equal to 1d4 + your spellcasting ... I'm flip flopping between two options. I'm set on Druidcraft and Shape Water as two of my three cantrips and then debating between Firebolt or Produce Flame for …When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. At Higher Levels. This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). Spell Lists.The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again. You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you.Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. Keen Hearing and Smell. The wolf has advantage on Wisdom ( Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn’t incapacitated.Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one.Attack/Save. None. Damage/Effect. Creation. A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched. * - (ruby dust worth 50 gp, which the spell consumes)If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action. You can use your action to make a melee spell attack with the fiery blade. On a hit, the target takes 3d6 fire damage. The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. At Higher Levels.Kaledor. First Post. Mar 16, 2007. #1. This is probably an easy question. (and honestly I surprised that it is the first time that it has come up in my group's game...) 1st level spell Produce Flame. When you take the standard action to cast the spell, can you then use the spell in the same round as an attack. Our first thought was no.Druids of the Circle of Wildfire in DnD 5e harness the destructive and creative power of a forest fire. These druids receive a special list of fire and healing spells, along with a fire spirit they can summon with the Wild Shape ability. ... Produce Flame: I can either produce a small fire to shed light for 10 feet or as an attack.This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. For the druid spell list without optional spells, see Core Druid Spell List. Cantrip. 1st Level.Shillelagh 5e Compared to Other Cantrips. Let's compare Shillelagh to other Druid cantrips on an average damage basis at 5th level. Thorn Whip deals an average of 7 damage, Produce Flame does 9, and Poison Spray does 13. Poison Spray can't land a critical strike (it relies on a save, not an attack roll).The Fire Genasi get Produce Flame and Burning Hands, offering two decent low-level damage options. But they are severely hampered by how exceptionally bad Flame Blade is. Flame Blade is basically unusable, serving essentially the same purpose as a cantrip at the cost of both Concentration and a leveled spell slot.6 Produce Flame. via Wizards of the Coast by Chris Rallis. For ten minutes, you get to hold a flame in your hand that provides bright light up to ten feet and dim light for another ten. While you're holding it, or even immediately upon casting, you can throw your torch at a creature up to 30-feet away to deal 1d8 fire damage.Alrighty day 266! Today is Produce Flame. 99 more to go. Want a torch that just isn't as good? What if it was worse than light? It at least has an attack. Th...Flame Blade is a 2nd level spell, and a very weak one: You can use your action to make a melee spell attack with the fiery blade. On a hit, the target takes 3d6 fire damage. This is on average 10.5 damage, while Shillelagh does 7.5 with 16 Wis, with 20 Wis it is 9.5. So in exchange of 1 damage, Shillelagh does not need Concentration, and its ...Produce Flame: Classes: Druid . Range: Self, 30 feet when thrown (60 with Spell Sniper). When you cast this spell, a flickering flame appears in your hand, harmless to you and your equipment. It produces bright light in a 10-foot radius and dim light in an additional 10-foot radius. If you attack with the flame, it will end the spell.Produce Flame is underwhelming Bards: Vicious Mockery: fantastic support skill. Allows you to easily kill all 3 Cambions on Nautiloid by with the right RNG. ... (not even a good one.) While in 5e, we'd be using this form for combat to fight in melee in the thick of it. In BG3, we can get in melee, but we aren't doing anything with it. 6-12 ...An awesome cantrip available to Druids is Produce Flame. 5E rules for the Produce Flame cantrip allows it to be used both for providing light and attacking.T...Sacred Flame and Toll the Dead are great Cleric cantrips that will realistically already be serving you well for damage. Thorn Whip gives you some crowd control in addition to damage. Meanwhile, cantrips like Produce Flame or Druidcraft can offer some creative extra utility. Channel Divinity: Charm Animals and Plants (Level 2)Post MotM? Well, you get produce flame, burning hands, and flame blade. Flame blade is cool but somewhat bad. Produce flame is alright as a cantrip and burning hands is a staple. Bards get none of these spells, and you can cast racial spells with spell slots. Any bard college would be cool, (lore bard is my favorite though)Sacred Flame targets a creature the caster can see within range. A pillar of radiant energy fire descends on the target. The spell does 1d8 damage at base level with an allowed Dexterity save to negate the damage completely. The rules are extremely specific to the advantages and disadvantages of this spell.For Magic Stone I assumed your spellcasting modifier started at 3 and went up by 1 at each of those intervals. I found that Magic Stone scales fine compared to produce flame up until Level 11. Level 1: Produce Flame median damage: 5. Magic Stone median damage: 7. Level 5: Produce Flame median damage: 9. Magic Stone median damage: 8.Restrained. Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends.Produce flame isn't a touch spell, it is a spell that produce an effect. The effect is a flame on the palm of your hand. You can use that effect to make attacks but that don't make it a touch spell, it make an effect that deliver damage with a touch attack, either ranged or melee.An awesome cantrip available to Druids is Produce Flame. 5E rules for the Produce Flame cantrip allows it to be used both for providing light and attacking.T...Produce Flame 5e will give you the bright light within a 10-foot radius and this flame will also give you dim light for the next or an additional 10 feet radius. This spell can be stopped or end by dismissing it as an action or when you cast it again. The flame also used to do an attack so you can use this flame for an attack then the spell ...The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd. You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar ...Nothing restricts you utilizing an unarmed strike while holding the fire from produce flame, but nothing about the spell description affects the unarmed strike. It's unclear to me how a hand that is currently holding a flame could be considered free, but even if it is, the same would hold for grapples as would for unarmed strikes.An awesome cantrip available to Druids is Produce Flame. 5E rules for the Produce Flame cantrip allows it to be used both for providing light and attacking.T...The magic part is in the conjuration and the ability to control it by will. once you light something on fire, it becomes out of your control and something like water could put it out, thus I would rule it normal fire. For example: conjure flame spell. Light a torch. Proceed to use the torch for your other spells. forgottenduck • 6 yr. ago.The flame stays for the duration or until the spell ends. It cannot be put out by the weather or any environmental condition. Jeremy Crawford's tweet about whether create bonfire works underwater: Create bonfire lasts for its duration, regardless of the environment. So, produce flame lasts for its duration (10 minutes), regardless of the ...Druids within the Circle of Wildfire understand that destruction is sometimes the precursor of creation, such as when a forest fire promotes later growth. These druids bond with a primal spirit that harbors both destructive and creative power, allowing the druids to create controlled flames that burn away one thing but give life to another ...Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. Keen Hearing and Smell. The wolf has advantage on Wisdom ( Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn’t incapacitated. Fire. You create a bonfire on ground that you can see within range. Until the spell ends, the magic bonfire fills a 5-foot cube. Any creature in the bonfire's space when you cast the spell must succeed on a Dexterity saving throw or take 1d8 fire damage. A creature must also make the saving throw when it moves into the bonfire's space for ...Continual Flame. Components: V S M (Ruby dust worth 50 gp, which the spell consumes) A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.Create Bonfire 5e. Create Bonfire is a cantrip that players love for 101 reasons. We'll cover a handful of its uses, frequently asked rules questions, and discuss why it's a good spell. ... Some players will say that a spell like Produce Flame explicitly mentions shedding light as evidence that Create Bonfire does not create any light.Produce Flame. Spells. on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th …Judging by the answers to other Q&As about the interaction of Flames of Phlegethos with produce flame and with green-flame blade, I would assume that you can argue that the "cause flames to wreathe you" part of the feat either triggers when the spell is cast (casting a spell that deals fire damage at some point), or not at all (since the action to use it isn't you casting a spell).Produce Flame - Deals 1d8 fire damage on a successful ranged spell attack. Ray of Frost - Ranged spell attack that deals 1d8 cold damage on a hit and reduces target's speed by 10 feet until the start of your next turn. Sacred Flame - Target takes 1d8 radiant damage on a failed Dexterity saving throw.Wristpocket is a conjuration spell created by Matthew Mercer. There are two versions: the cantrip used on Critical Role, and the second level spell released in the Explorer's Guide to Wildemount. Wristpocket requires an action to cast as a somatic spell with no verbal component. "You flick your wrist with a flourish, causing a single object that weighs no more than five pounds that you hold ...All Flame Blade has going for it is a longer duration and don't personally find 1 minute vs. 10 minutes usually makes that much of a difference in spell duration. If you can push through 2+ combats in 10 minutes with Concentration intact, you probably could have just as easily done it in 1 minute. Situationally, going for an attack roll rather ...6 Produce Flame Is For Utility And Combat. Like many Druid cantrips, Produce Flame has several uses. It allows the user to conjure a ball of fire in their hands, which they can use to light up the space around them in a 20-foot radius. The ball can also be thrown as a spell attack, dealing 1d8 fire damage on a hit.The Keeper of the Flame has the following cleric spells prepared: Cantrips (at will): guidance, mending, sacred flame 1st level (4 slots): bane, inflict wounds, shield of faith 2nd level (2 slots. Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage.Produce Flame is typically a spell only usable by druids, however, the cantrip fits so well with Caleb's firebug aesthetic that it only feels natural that he pick up the ability somewhere along the way. However he acquired it, it's distinctly designated in DnD Beyond's archives as "Caleb's Produce Flame" and is separate from the traditional .... Thaumaturgy, Light, Blade Ward, Produce The spell ends if you dismiss it as an act Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. Keen Hearing and Smell. The wolf has advantage on Wisdom ( Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated. You could add a d8 to a damage roll of Flame Blade, but only o Jul 7, 2022 · Produce Flame isn’t particularly complicated: it's an average rate d8 damaging spell for druids that gives you a 30 ft. ranged d8 fire damage spell attack attached to your run of the mill Light spell. Attack/Save. None. Damage/Effect. Creation. A...

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